﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
namespace SurvivalCav
{
    class Inimigos : AnimatedObject
    {
        public Inimigos(Texture2D texture, int width, int height):
            base(texture,width,height)
        {
            
        }

        public void criarInimigos()
        {


            
        }
    }
}
